This is a demo compilation of "The Cotton Club" game, developed by JVL. My contribution to this project, as a game designer, included visual concept development, drawing of the storyboard, creation of all 3D scenes, character modeling, rigging and animations, special effects and video editing.
Project related graphics on my portfolio siteAnnual Industrial Exhibition Award Winning game - "Under Water Mess", developed by JVL. My contribution to this project, as a game designer, included visual concept development, drawing of the storyboard, creation of all 3D scenes, character modeling, rigging and animations, special effects and video editing. The game operated on the real-time 3D engine RealTart
Project related graphics on my portfolio siteAnnual Industrial Exhibition Award Winning game - "Fortune Taipei", developed by JVL. My contribution to this project, as a game designer, included visual concept development, drawing of the storyboard, creation of all 3D scenes, character modeling, rigging and animations, special effects and video editing. The game operated on the real-time 3D engine RealTart
Project related graphics on my portfolio siteThis is a demo compilation of "Vegas Stars" game, developed by Pong Game Studio. My contribution to this project, as a game designer, included visual concept development, drawing of the storyboard, creation of all 3D scenes, character modeling, rigging and animations, special effects and video editing.
Kings, Queens and Jacks characters created for the "Castle Poker" game during my work for JVL- Labs. Models built and rendered in 3D MAX
Project related graphics on my portfolio siteSeveral Venetian style masks created for "Carnival Casino" package, during my work for "IQ-Ludorum" company. Models developed and rendered in 3D MAX
Project related graphics on my portfolio siteAnnual Industrial Exhibition Award Winning game "BALLOONIA", I created during my work for JVL- Corporation. On this project I came up with the general idea of the game, developed the visual concept, storyboard, all 3D assets and animations. The game operated on the real-time 3D engine RealTart
Project related graphics on my portfolio site